Basically you can go back to the game by pressing ESC wherever you are in the program. When in the database, mouse users can return to the game by clicking in the upper left corner of the screen.
Use the cursor keys to go to the square where the piece you want to move resides, and press ENTER. Drag the piece with the cursor keys to the square you want to go to, and press ENTER again.
The use of the 9 pull-down menus and the 2 name pull-down menus is Windows-like.
There are two ways to operate them: clicking without holding the mouse, and clicking when holding the mouse.
You can operate the buttons by a short click with the mouse and the button will light up shortly.
Keyboard users can use the corresponding shortcuts.
Keys Functions << Take back three moves (shortcut ALT+B) < Take back a half-move (shortcut "-") REBEL - Make a move or, if the program is already calculating, stop calculating and make an immediate move. (shortcut ALT+M); - if in player <> player mode this button has been changed into "-----" by clicking it (shortcut ALT+M) player <> player mode will end and REBEL will start calculating; - This button can change, depending on which engine you have changed REBEL to via menu "Option", into R 9.0 R 8.0 or R 7.0 or R DEC still having the same meaning and shortcut as above; - This button can also change into R<number> if you have entered a specific ELO-number via menu "Option". Meaning and shortcut are same as above; - This button will change into GAME in the analysis mode which will allow you to restore to the moves that were current before you started analyzing (shortcut ALT+M); - This button will change into EXIT while analyzing a game or a database and allows you to abort the analysis to return to the current game. (shortcut ESC) - If the settings are NOT optimal for REBEL the button will not have "REBEL" in upper case but in lower case: "Rebel" > Move forward a half-move (shortcut "+") >> Move forward three moves (shortcut ALT+F)
6 sets of extra hot buttons are available. See section Extra buttons for a description of the buttons.
For user specific defining of the buttons see section Define buttons.
Several extra shortcuts are available.
Overview TAB Menu "Option"-Go to move HOME Go to begin of game END Go to the end of end PG-UP Go one page of moves back PG-DWN Go one page of moves forward ALT+B button << "-" button < ALT+M button REBEL "+" button > ALT+F button >> ALT+H Execute hint move if present. ALT+X START F1-back to operating system ? online help F10 "next-best" (see (!link [Move input] [Move input]))
An alphabetical overview of the present subdirectories and files in the current selected directory will be presented.
By clicking on (sub)directories and harddisk(s), you can have access to any file. Floppy drives are not available for loading and saving files in the REBEL program. You can easily load the desired file by clicking on it. Keyboard users have to confirm their choice with pressing the ENTER key. For fast scrolling a scroll bar is available for mouse users in addition to the overview. Keyboard users can use the PG-UP, PG-DWN, HOME and END keys for this purpose.
In the upper section all available harddisks and CD-ROM players are displayed, for keyboard users accessible with the left and right arrow keys.
To leave the option, press ESC or click outside in the disk section.
You can decide yourself where to put the new file(s) on your harddisk. Simply go to your desired directory and type the filename. Clicking on existing filenames is also possible, however in this case you will be warned that the filename already exists.
In all cases you will be prompted to type a filename of your choice. You are required to input a valid DOS file name. The program will warn you if the filename is not valid. In case the file name already exists, the program will ask for a confirmation to overwrite the existing file.
Within REBEL, "TRASH.DAT" is a protected name. It is impossible for the user to make new databases with that name.
Some of the above standing options are not available when the file that is to be saved would be saved on a CD-ROM, while it is impossible to write on a CD-ROM.