Keyboard users use F1.
With this option, a new game will be started thus clearing all moves and comments. If you do not want this, you have to save the game beforehand by activating "Save game" (chapter 7.5).
With this function, you can insert or remove pieces from the board. If you enter this function at the move section, the 12 chess pieces will appear on your screen and you can select them with your mouse or keyboard.
Selecting a piece Mouse users: with the left button you select a piece with the right button you scroll to the next piece in the list. Keyboard with the spacebar you select the next piece with "+" you change the color of the selected piece. Inserting a piece Select a piece as described above. Putting a piece on the board: Mouse users: click on the square where you want the selected piece to be placed. Keyboard: select the desired square with the cursor keys. Press <ENTER> to place the piece on the square. Removing a piece Mouse users: click twice to clear the desired square. Keyboard: press Delete to clear the desired square.
When you leave the set-up function, the program will check the new position according to the chess rules. If a position is illegal, you will be warned. If you still decide to continue, the program will restore the position existing before the position mode was entered.
This function will automatically clear the whole board.
After that, the program jumps to Set up a position and you can insert your desired position.
The color you choose here is to move.
In the submenu you can choose the desired purpose for setting up a position: for search on position, search on pattern or search on material. After you have made your choice, you can set up a position. This position will then be used according to your choice: a search for position, pattern or material. When you enter the database and the search mask, you will see the position as it has been set up by you.
Search on pattern: you will be prompted to enter a pattern on the chessboard. It will not be necessary to enter a white and black king. Search on material: you will be prompted to enter pieces on the chessboard. It will not be necessary to enter a white and black king.
In the submenu you can choose for what purpose you want to save the current game: for search on moves, for search on position, search on pattern or search on material. The current game moves and position will then be used in a search for moves, position, pattern or material per your choice. When you enter the database and the search mask, you will see the game as it has been saved by you.
This test will take some minutes and will result in an ELO rating of your specific PC configuration. Another PC will therefore result in another rating. For more details, refer to section 14.7.
You are invited to upload the resulting file, including the description of your processor type, to our email address. This test is useful for keeping a close watch on the developments of new processors. It will give information on what type of processor is best suited for (Rebel) chess programs. Actual information can be found on our homepage.
This will display the paths and names of the actual opening books and databases.
Here REBEL offers you the possibility to view a text file and search for a word within it. You're able within the program to view a PGN or EPD-file. Or you're able to view one of the overviews that you wrote to a text file via the option of section Overview.
If you had already loaded a text file before, REBEL will load that file instantly.
Possibilities:
This will bring you instantly into the manual (as would typing or clicking "?" when a menu is opened.)
For instance: you want to know more about hashtables: open menu "Option" and select hashtables. Now click on the "?" or type "?" and you will enter the manual looking for the topic "hashtables".
For possibilities we refer you to 11.9.
This will bring you instantly into an example file. The file contains a lot of examples that will help you take advantage of all the features of REBEL 10.0.